Competition Result: Somebody Won!

August 1, 2009 by

winwinwinwin2

Who saw that coming? Yes, somebody has won the coveted £40 worth of Steam games! We asked you folks to send us your favourite experiences in games in interesting ways, and you certainly didn’t disappoint. We received all sorts of entries, including songs, pictures and anecdotes, but ultimately there can only be one winner – and the name of that person is…

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The Adventures of Captain Major in Oblivion – Part 3: A Treasure Trove Of Fun

July 25, 2009 by

cmio1

Previously on The Adventures of Captain Major… A fish was beaten to death and the people of Aleswell were saved from a minor annoyance in Is All Well in Aleswell?, and Captain Major’s trusty steed Speedo is mercilessly slaughtered by marauders on the way to Bravil in Havok on the Highway!

I had made it to Bravil, where apparently a spell called Kill was being sold by a local spell merchant. Seeing as this was the main reason for my visit to Bravil, I made it my first item of business to find out who was selling the spell, and to purchase it. I’d not made a lot of money so far as Captain Major, but before I became a superhero, I had procured a tidy sum of money which I could dip into now. I soon found the shop, which gave me the choice of two spells in the Kill catagory – Weak and Moderate.

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Left 4 Dead 2 News: Swamp Fever

July 24, 2009 by

l4d21

Every so often we at the Thoughtshake feel the need to give some kind of coverage to current news in the video game world. It doesn’t happen often, but we realise that some people like to get their news from an obscure and poorly researched resource rather than one of the major gaming sites around. We appreciate that, but that in turn makes it hard for us to find stuff out without actually going to those big sites and getting the facts directly from them. Because we don’t get invited to the video games parties.

Anyway, Left 4 Dead 2 news has surfaced from Comic-Con – this time showing off a new campaign called Swamp Fever, and a new special infected called the Spitter. Continuing to walk the line between creepy and comical, the Spitter is an odd looking creature which spits toxic goo which hurts a lot should it hit a player, and once it hits the ground it stays there hurting anyone who crosses it again. This effectively means that the survivors will be unable to just hide in a closet shooting out, as the toxic goo will force them into the open, and possibly scatter them for the other infected to pick off.

It all sounds very good, and my faith remains in Valve to pull this off with similar success to Left For Dead 1. There are more pics of the Swamp and things at Planet Half-Life.

Fancy Winning Some Steam Games? Get Off Your Lazy Arse And Enter!

July 22, 2009 by
No, I have not improved the banner.

No, I have not improved the banner.

We’re coming up to the last week of the Steam competition that we’ve been running, so if anyone has been holding back on entering because they can’t be arsed, or have been preparing something particularly spectacular, make sure to get in your entries by midnight on SlappyBag Day (also known as 31st July in some cultures). The competition is quite close at the moment, and with time running out your last minute entry could make all the difference.

Like reading about our adventures in EVE, GTA IV, Oblivion and STALKER? You can live them too if you win this prize, as all these games are available on Steam. The prize is a full £40 of Steam Games, the specific game choices are up to you. All you have to do is tell us about your favourite experience in a game in an interesting or amusing manner, and you could be walking away with pretty much any game from the Steam catalogue, or a whole array of cheaper ones! Get your entries in to contact [at] thoughtshake [dot] com!

Read the full Terms and Conditions over at the original post.

The Adventures of Captain Major in Oblivion – Part 2: Havok On The Highway

July 21, 2009 by

cmio1

Previously, on The Adventures of Captain Major… A horse is stolen, a fish is beaten to death, some invisible folks are heard but not seen, then both heard and seen as Captain Major saves the day. The horse is named Speedo. Read it here. This is a kind of intermission between adventures, sadly, as nothing much happened. Why post it, you say? Be quiet, you.

Despite my victory at what people (well, me) were already calling the battle for Aleswell, I had come into something of an existential funk. Sure, I had saved an entire town from the minor annoyance of being invisible, but was was it all for? I had not received any kind of rewards thus far on my journeys, and to be honest the whole selfless hero thing really wasn’t my style. I needed some kind of payment for my troubles else it wouldn’t be worth it. I thought next time I would ask for the money up front.

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Accessibility, Is It A Bad Thing?

July 20, 2009 by

accessibility

Games these days are always being developed to be accessible; for the biggest target audience, to ease frustration and ease the learning curve. Popcap have always been one to aim for accessibility in their genuinely simple and fun games, take the smash hits Peggle or Plants vs Zombies of examples of how simple and focused a game can be.  Mainstream games are constantly going down the similar route of easing people into the game, some overly so, especially on recent focus on the console formats. All this is well and good, I for one enjoy a good game of Team Fortress 2 as much as the next crazed gamer but some of my real long time favourite games have an almost vertical learning curve, becoming almost inaccessible.

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I’m Outta Here (For About A Week)

July 15, 2009 by

Just a heads up – not many updates will be posted in this week or the beginning of the next one. I’m off to a festival – and as everyone knows, I’m the only one who does work here. As everyone also knows, internet at festivals is not the most common commodity. As a result, unless one of the other folk who waander these dusty halls feels like posting, you’ll be without vaguely videogamey news for a week. When I say news, I mean ramblings and inane game ‘diaries’.

The Adventures of Captain Major in Oblivion – Part 1: Is All Well In Aleswell?

July 11, 2009 by

cmio1

Like many superheros, Captain Major’s origin is shrouded in the mists of time. Did he ride out of an Oblivion gate fully formed, with the head of an innocent bystander held aloft? Was he struck by a magical force when idly poking an Ayleid well? Or did he simply ransack a guard house in the Imperial City, and decide that tights and a cape were the way forward?

Perhaps we shall never know the true answer, for what is in the past is gone, and all that remains is Captain Major. Tasked by unknown forces to do good throughout the land, he strides forward with his trusty beating stick. Who dares stand in his way?

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Seed of Destruction

July 11, 2009 by
Not sure how I'm supposed to feel about this

Everybody has enemies, and everybody has fantasies about punching those enemies in the face. My personal fantasy is to ride a giant sperm and crush my enemies like a pancake. Alas these are simply just that – fantasies. That is, until today! Seed of Destruction is an incredibly fun and addictive little flash game consisting of riding an over-sized ejaculatory entity which crushes people, planes and tanks. It is presented in a sexy hand-drawn style and really pulls out all the stops with videos between each stages and cheerily drawn tutorials. There is a surprising amount of depth as well with the ability to whack projectiles away from yourself and into the path of the various things sent to kill you, all of which take a different approach. It also has unlockable minigames!

If you’ve nothing to do for a few minutes, check out Seed of Destruction.

Sloppy Arguments in Game Reviews

July 10, 2009 by

L.B. Jeffries asked his twitter followers to describe what riles them up about game reviews, and has compiled a list of the most interesting and annoying. How games are reviewed is a popular subject, and many of the items on Jeffries’ list seem like common-sense – though I’m sure we’ve all bared witness some ourselves.

Complaining that a re-released classic title is old.

This is a real head scratcher. Complaining that ChronoTrigger is the exact same as it was 16 years ago is a bit like whining about Oliver Twist still being the same old book. The game is a JRPG classic and when someone buys it, that’s what they want. The same applies for retro-remakes. If they’re blatantly trying to remake a 1980’s style game for older gamers (the average age is 30, remember?), that’s what they want.

What frustrates you about the gaming press?